@startuml
sprite $view_day [48x48/16] {
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}


!define MATERIAL_VIEW_DAY(_alias) ENTITY(rectangle,black,view_day,_alias,MATERIAL VIEW_DAY)
!define MATERIAL_VIEW_DAY(_alias, _label) ENTITY(rectangle,black,view_day,_label, _alias,MATERIAL VIEW_DAY)
!define MATERIAL_VIEW_DAY(_alias, _label, _shape) ENTITY(_shape,black,view_day,_label, _alias,MATERIAL VIEW_DAY)
!define MATERIAL_VIEW_DAY(_alias, _label, _shape, _color) ENTITY(_shape,_color,view_day,_label, _alias,MATERIAL VIEW_DAY)
skinparam folderBackgroundColor<<MATERIAL VIEW_DAY>> White
@enduml